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How to Handle Streaming Large Data on SkySite API

Hello everyone,

I'm working on a project that requires streaming large amounts of Steal Brainrot Game data from the SkySite API, but I'm encountering problems: lag when the data is large, timeouts, and rapid memory usage.

Does anyone have experience with:

Effective streaming on REST/WebSocket?

Optimizing chunking, batching, or back-pressure?

Monitoring/avoiding disconnections during high traffic?

I would appreciate it if you could share your experience or relevant documentation. Thank you very much!