Discussions
How to Handle Streaming Large Data on SkySite API
18 hours ago by Michael Dell
Hello everyone,
I'm working on a project that requires streaming large amounts of Steal Brainrot Game data from the SkySite API, but I'm encountering problems: lag when the data is large, timeouts, and rapid memory usage.
Does anyone have experience with:
Effective streaming on REST/WebSocket?
Optimizing chunking, batching, or back-pressure?
Monitoring/avoiding disconnections during high traffic?
I would appreciate it if you could share your experience or relevant documentation. Thank you very much!
